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Animation
2014 - 2015 Animation and Game Art Program Information

Also see, Digital Video


Program Options:
AAS – Animation
              3-D Animation Track
              Game Art Track
Certificate – Animation

              3-D Animation Track
              Game Art Track
MSAA – 3-D Animation

For over twenty years, the Communication Design department (formerly Applied Graphic Design Technology) at Collin has offered industry-standard education in the creative service fields of animation, digital video, graphic design, web and interactive design. All full-time faculty have industry experience and all associate faculty are practicing professionals. Current industry practices and standards are a central component of classroom instruction. There is an elective option for the most diligent students to earn credit through local industry internships. Guest speakers from industry are featured on an on-going basis.

The 3-D Animation Track emphasizes creative concept development and technical skills in the execution of 3-D animation and 3-D still imagery for advertising, industrial visualization, entertainment and corporate communication. The Game Art Track emphasizes concept development for games as well as 2-D and 3-D art and animation skills for the computer gaming industry. Students will also learn level design and the integration of high-end 3-D computer graphics with game engines in a group project environment.




AAS – Animation
3-D Animation Track
72 credit hours

FIRST YEAR
First Semester
ARTC    1305    Basic Graphic Design
ARTC    1325     Introduction to Computer Graphics
ARTV    1211     Storyboard
ARTV    1345     3-D Modeling and Rendering I - Maya
ENGL     1301     Composition I
FLMC    1301     History of Animation Techniques

Second Semester

ARTC    1302     Digital Imaging I
ARTS     1316     Drawing I
ARTV    1303     Basic Animation
ARTV    1341     3-D Animation I
ARTV    1343     Digital Sound
GAME   1303     Introduction to Game Design and Development

Third Semester

PHED / DANC     Any 1 credit hour activity course
                         (See PHED/DANC Options)
FLMC    1331     Video Graphics and Visual Effects I


SECOND YEAR

First Semester
ARTS     1301     Art Appreciation
                          (See Humanities / Fine Arts Options)
ARTV    1351     Digital Video
ARTV    2345     3-D Modeling and Rendering II - Maya
MATH   1332     Math for Liberal Arts I
                         (See Mathematics / Natural Sciences Options)
SPCH     1311     Introduction to Speech Communication
                          (See Speech Options)
OPTION 11

Second Semester

ARTV    2335     Portfolio Development for Animation (Capstone)
FLMC    2305     Film-Style 3-D Animation Production
PSYC     2301     General Psychology
                          (See Social/Behavioral Sciences Options)
OPTION 2 2
ELECTIVE *

1.   Select one of the following: ARTV-2301 or GAME-2325

2.   Select one of the following: ARTV-2330 or ARTV-2351

* Elective (3 credit hours): ARTC-1394, ARTV-2371, FLMC-2331, GAME-1314 or GAME-2386




AAS – Animation

Game Art Track
72 credit hours

FIRST YEAR
First Semester
ARTC    1305     Basic Graphic Design
ARTC    1325     Introduction to Computer Graphics
ARTV    1211     Storyboard
ARTV    1345     3-D Modeling and Rendering I - Maya
ENGL     1301    Composition I
FLMC    1301     History of Animation Techniques

Second Semester

ARTC    1302     Digital Imaging I
ARTS    1316     Drawing I
ARTV    1303     Basic Animation
ARTV    1341     3-D Animation I
ARTV    1343     Digital Sound
GAME   1303     Introduction to Game Design and Development

Third Semester

PHED / DANC     Any 1 credit hour activity course
                          (See PHED/DANC Options)
FLMC    1331     Video Graphics and Visual Effects I


SECOND YEAR
First Semester

ARTS     1301     Art Appreciation
                          (See Humanities / Fine ArtsOptions)
ARTV    2345     3-D Modeling and Rendering II - Maya
GAME   1304     Level Design
MATH   1332     Math for Liberal Arts I
                         (See Mathematics / Natural Sciences Options)
SPCH     1311     Introduction to Speech Communication
                          (See Speech Options)
OPTION 1 1

Second Semester

ARTV    2335     Portfolio Development for Animation (Capstone)
GAME   2359     Game and Simulation Group Project
PSYC     2301     General Psychology
                          (See Social/Behavioral Sciences Options)
OPTION 2 2
ELECTIVE *

1.   Select one of the following: ARTV-2301 or GAME-2325

2.   Select one of the following: ARTV-2330 or ARTV-2351

* Elective (3 credit hours): ARTC-1394, ARTV-2371, FLMC-2331, GAME-1314 or GAME-2386



Certificate – Animation

3-D Animation Track
41 credit hours

FIRST YEAR
First Semester
ARTC    1325     Introduction to Computer Graphics
ARTV    1211     Storyboard
ARTV    1345     3-D Modeling and Rendering I - Maya

Second Semester

ARTC    1302     Digital Imaging I
ARTV    1303     Basic Animation
ARTV    1341     3-D Animation I
GAME   1303     Introduction to Game Design and Development

Third Semester

FLMC    1331     Video Graphics and Visual Effects I


SECOND YEAR

First Semester
ARTV    1351     Digital Video
ARTV    2345     3-D Modeling and Rendering II - Maya
OPTION 1 1

Second Semester

ARTV    2335     Portfolio Development for Animation (Capstone)
FLMC    2305     Film-Style 3-D Animation Production
OPTION 2 2

1.   Select one of the following: ARTV-2301 or GAME-2325

2.   Select one of the following: ARTV-2330 or ARTV-2351



Certificate – Animation

Game Art Track
41 credit hours

FIRST YEAR
First Semester
ARTC    1325     Introduction to Computer Graphics
ARTV    1211     Storyboard
ARTV    1345     3-D Modeling and Rendering I - Maya

Second Semester

ARTC    1302     Digital Imaging I
ARTV    1303     Basic Animation
ARTV    1341     3-D Animation I
GAME   1303     Introduction to Game Design and Development

Third Semester

FLMC    1331     Video Graphics and Visual Effects I


SECOND YEAR

First Semester
ARTV    2345     3-D Modeling and Rendering II - Maya
GAME   1304     Level Design
OPTION 1 1

Second Semester

ARTV    2335     Portfolio Development for Animation (Capstone)
GAME   2359     Game and Simulation Group Project
OPTION 2 2

1.   Select one of the following: ARTV-2301 or GAME-2325

2.   Select one of the following: ARTV-2330 or ARTV-2351



MSAA – 3-D Animation

14 credit hours

 

ARTV    1211     Storyboard
ARTV    1341     3-D Animation I
ARTV    1345     3-D Modeling and Rendering I - Maya
ELECTIVE *
ELECTIVE *

* Electives (6 credit hours): ARTC-1302 ARTC-1394, ARTV-2301, ARTV-2330,

  ARTV-2351, ARTV-2371, FLMC-1331, GAME-1314 or GAME-2325

Note: Some of the courses in this award program may require prerequisites. Please check the course descriptions.

 

 

 

 

Note: The second digit in a course number indicates the number of credit hours
for that course.

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Contact Information
 
Department Chair:
Laura Flores
SCC - K241
972.578.5527



Academic Advisor:
John Ciccia
CPC - D117G
972.578.5563