Also see, Digital Video
Program Options:
| AAS - Animation |
|
3-D Animation Track |
|
Game Art Track |
| Certificate - Animation |
|
3-D Animation Track |
|
Game Art Track |
| MSAA - 3-D Animation |
For over twenty years, the Communication Design department (formerly Applied Graphic Design Technology) at Collin has offered industry-standard education in the creative service fields of animation, digital video, graphic design, web and interactive design. All full-time faculty have industry experience and all associate faculty are practicing professionals. Current industry practices and standards are a central component of classroom instruction. There is an elective option for the most diligent students to earn credit through local industry internships. Guest speakers from industry are featured on an on-going basis.
The 3-D Animation Track emphasizes creative concept development and technical skills in the execution of 3-D animation and 3-D still imagery for advertising, industrial visualization, entertainment and corporate communication. The Game Art Track emphasizes concept development for games as well as 2-D and 3-D art and animation skills for the computer gaming industry. Students will also learn level design and the integration of high-end 3-D computer graphics with game engines in a group project environment.
AAS – Animation
3-D Animation Track
72 credit hours
| FIRST YEAR |
| First Semester |
| ARTC |
1305 |
Basic Graphic Design |
| ARTC |
1325 |
Introduction to Computer Graphics |
| ARTV |
1211 |
Storyboard |
| ARTV |
1345 |
3-D Modeling and Rendering I - Maya |
| ENGL |
1301 |
Composition I |
| FLMC |
1301 |
History of Animation Techniques |
| Second Semester |
| ARTC |
1302 |
Digital Imaging I |
| ARTS |
1316 |
Drawing I |
| ARTV |
1303 |
Basic Animation - Flash |
| ARTV |
1341 |
3-D Animation I |
| ARTV |
1343 |
Digital Sound |
| GAME |
1303 |
Introduction to Game Design and Development |
| Third Semester |
PHED / DANC
|
Any activity course (One credit hour PHED/DANC Core Options) |
| FLMC |
1331 |
Video Graphics and Visual Effects I |
|
| SECOND YEAR |
| First Semester |
| ARTS |
1301 |
Art Appreciation (Core Options) |
| ARTV |
1351 |
Digital Video |
| ARTV |
2345 |
3-D Modeling and Rendering II - Maya |
| MATH |
1332 |
Math for Liberals Arts I 1 |
| SPCH |
1311 |
Fundamentals of Speech Communication (Core Options) |
| Option 1 |
Select one of the following: ARTV-2301 or ARTV-2355 |
| Second Semester |
| ARTV |
2335 |
Portfolio Development for Animation (Capstone) |
| FLMC |
2305 |
Film-Style 3-D Animation Production |
| PSYC |
2301 |
General Psychology (Core Options) |
| Option 2 |
Select one of the following: ARTV-2330 or ARTV-2351 |
| Elective * |
| 1. |
May substitute MATH-1314, MATH-1316, MATH-1324, MATH-1325, MATH-1342, MATH-1350, MATH-1351, MATH-2305, MATH-2312, MATH-2318 or MATH-2320 |
| * |
Elective (3 credit hours) ARTC-1394, FLMC-2331 or GAME-2386 |
AAS – Animation
Game Art Track
72 credit hours
| FIRST YEAR |
| First Semester |
| ARTC |
1305 |
Basic Graphic Design |
| ARTC |
1325 |
Introduction to Computer Graphics |
| ARTV |
1211 |
Storyboard |
| ARTV |
1345 |
3-D Modeling and Rendering I - Maya |
| ENGL |
1301 |
Composition I |
| FLMC |
1301 |
History of Animation Techniques |
| Second Semester |
| ARTC |
1302 |
Digital Imaging I |
| ARTS |
1316 |
Drawing I |
| ARTV |
1303 |
Basic Animation - Flash |
| ARTV |
1341 |
3-D Animation I |
| ARTV |
1343 |
Digital Sound |
| GAME |
1303 |
Introduction to Game Design and Development |
| Third Semester |
PHED / DANC
|
Any activity course (One credit hour PHED/DANC Core Options) |
| FLMC |
1331 |
Video Graphics and Visual Effects I |
|
| SECOND YEAR |
| First Semester |
| ARTS |
1301 |
Art Appreciation (Core Options) |
| ARTV |
2345 |
3-D Modeling and Rendering II - Maya |
| GAME |
1304 |
Level Design |
| MATH |
1332 |
Math for Liberals Arts I 1 |
| SPCH |
1311 |
Fundamentals of Speech Communication (Core Options) |
| Option 1 |
Select one of the following: ARTV-2301 or ARTV-2355 |
| Second Semester |
| ARTV |
2335 |
Portfolio Development for Animation (Capstone) |
| GAME |
2359 |
Game and Simulation Group Project |
| PSYC |
2301 |
General Psychology (Core Options) |
| Option 2 |
Select one of the following: ARTV-2330 or ARTV-2351 |
| Elective * |
| 1. |
May substitute MATH-1314, MATH-1316, MATH-1324, MATH-1325, MATH-1342, MATH-1350, MATH-1351, MATH-2305, MATH-2312, MATH-2318 or MATH-2320 |
| * |
Elective (3 credit hours) ARTC-1394, FLMC-2331 or GAME-2386 |
Certificate - Animation
3-D Animation Track
41 credit hours
| FIRST YEAR |
| First Semester |
| ARTC |
1325 |
Introduction to Computer Graphics |
| ARTV |
1211 |
Storyboard |
| ARTV |
1345 |
3-D Modeling and Rendering I - Maya |
| Second Semester |
| ARTC |
1302 |
Digital Imaging I |
| ARTV |
1303 |
Basic Animation - Flash |
| ARTV |
1341 |
3-D Animation I |
| GAME |
1303 |
Introduction to Game Design and Development |
| Third Semester |
| FLMC |
1331 |
Video Graphics and Visual Effects I |
|
|
|
|
| SECOND YEAR |
| First Semester |
| ARTV |
1351 |
Digital Video |
| ARTV |
2345 |
3-D Modeling and Rendering II - Maya |
| Option 1 |
Select one of the following: ARTV-2301 or ARTV-2355 |
| Second Semester |
| ARTV |
2335 |
Portfolio Development for Animation (Capstone) |
| FLMC |
2305 |
Film-Style 3-D Animation Production |
| Option 2 |
Select one of the following: ARTV-2330 or ARTV-2351 |
Certificate - Animation
Game Art Track
41 credit hours
| FIRST YEAR |
| First Semester |
| ARTC |
1325 |
Introduction to Computer Graphics |
| ARTV |
1211 |
Storyboard |
| ARTV |
1345 |
3-D Modeling and Rendering I - Maya |
| Second Semester |
| ARTC |
1302 |
Digital Imaging I |
| ARTV |
1303 |
Basic Animation - Flash |
| ARTV |
1341 |
3-D Animation I |
| GAME |
1303 |
Introduction to Game Design and Development |
| Third Semester |
| FLMC |
1331 |
Video Graphics and Visual Effects I |
|
|
|
|
| SECOND YEAR |
| First Semester |
| ARTV |
2345 |
3-D Modeling and Rendering II - Maya |
| GAME |
1304 |
Level Design |
| Option 1 |
Select one of the following: ARTV-2301 or ARTV-2355 |
| Second Semester |
| ARTV |
2335 |
Portfolio Development for Animation (Capstone) |
| GAME |
2359 |
Game and Simulation Group Project |
| Option 2 |
Select one of the following: ARTV-2330 or ARTV-2351 |
MSAA – 3-D Animation
14 credit hours
| ARTV |
1211 |
Storyboard |
| ARTV |
1341 |
3-D Animation I |
| ARTV |
1345 |
3-D Modeling and Rendering I - Maya |
| Elective * |
|
| Elective * |
|
| * |
Electives (6 credit hours): ARTC-1302, ARTC-1394, ARTV-2301, ARTV-2330, ARTV-2351, ARTV-2355, FLMC-1331 |
| Note: |
Some of the course in this award program may require prerequisites. Please check the course descriptions. |
Note: The second digit in a course number indicates the number of credit hours
for that course.