Course Descriptions
ARTV 1303 Basic Animation
Examination of animation concepts, principles, and storyboard for basic production.
Emphasizes creating movement and expression utilizing traditionally or digitally generated
image sequences. Lab required. Prerequisite: ARTC 1325 or ARTV 1351. 3 credit hours.
(W)
ARTV 1341 3-D Animation I
Intermediate level 3-D course introducing animation tools and techniques used to create
movement. Emphasis on using the principles of animation. Lab required. Prerequisite:
ARTV 1345 or consent of Associate Dean/Director. 3 credit hours. (W)
ARTV 1343 Digital Sound
Digitizing sound and incorporating it into video games, multimedia or web projects
for various delivery systems. Emphasizes compression issues, sampling, synchronizing,
and resource management. Lab required. 3 credit hours. (W)
ARTV 1345 3-D Modeling and Rendering I
Techniques of three-dimensional (3-D) modeling utilizing industry standard software.
Includes the creation and modification of 3-D geometric shapes, use of a variety of
rendering techniques, camera, light sources, texture, and surface mapping. Lab required.
Prerequisite/Concurrent enrollment: ARTC 1325. 3 credit hours. (W)
ARTV 1351 Digital Video
Producing and editing video and sound for multimedia or web productions. Emphasizes
capture, editing, and outputting of video using a digital video workstation. Lab
required. 3 credit hours. (W)
ARTV 1371 Storyboard and Concept Development
Storyboarding for film, video and animation. Visual concept development for linear
and interactive media. Lab required. 3 credit hours. (W)
ARTV 2301 2-D Animation I
Skill Development in the use of software to develop storyboards and two-dimensional
animation including creating, importing, and sequencing media elements to create multimedia
presentations. Emphasis on conceptualization, creativity, and visual aesthetics. Lab
required. Prerequisite: ARTV 1303. 3 credit hours. (W)
ARTV 2320 Team Program Production I
Students assume roles in a production team using techniques and equipment to create
short-form production(s). Lab required. Prerequisites: FLMC 2334 and FLMC 2336. 3
credit hours. (W)
ARTV 2335 Portfolio Development for Animation
A course in the development of a professional portfolio to showcase the student's
skills in animation. Includes self-promotion, resumes, portfolio distribution, and
interview techniques. Lab required. Prerequisite: Consent of Associate Dean/Director.
3 credit hours. (W)
ARTV 2345 3-D Modeling and Rendering II
A studio course focused on advanced 3-D modeling and rendering techniques using industry
standard software, modeling techniques, camera settings, lighting, and surfacing to
develop detailed environments. Lab required. Prerequisite: ARTV 1345. 3 credit hours.
(W)
ARTV 2351 3-D Animation II
Advanced level 3-D course utilizing animation tools and techniques used to develop
movement. Emphasis on advanced animation techniques. Lab required. Prerequisite:
ARTV 1341. 3 credit hours. (W)
ARTV 2371 Advanced Skill Development for Animation and Games
An upper level course in the development of concepts and execution of assets for 2D/3D
animation and games. The student's incoming skill level and abilities are reviewed
and areas of improvement are targeted. Includes the integration of aesthetic and
technical skills as introduced in various lower level courses. Lab required. Prerequisite:
GAME 2325, or consent of Associate Dean/Director. 3 credit hours. (W)