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ARTV  1303  Basic Animation
Examination of animation concepts, principles, and storyboard for basic production.  Emphasizes creating movement and expression utilizing traditionally or digitally generated image sequences.  Lab required.  Prerequisite: ARTC 1325 or ARTV 1351.  3 credit hours. (W)


ARTV  1341  3-D Animation I
Intermediate level 3-D course introducing animation tools and techniques used to create movement. Emphasis on using the principles of animation. Lab required. Prerequisite: ARTV 1345 or consent of Associate Dean/Director. 3 credit hours. (W)


ARTV  1343  Digital Sound
Digitizing sound and incorporating it into video games, multimedia or web projects for various delivery systems.  Emphasizes compression issues, sampling, synchronizing, and resource management.  Lab required.  3 credit hours.  (W)


ARTV  1345  3-D Modeling and Rendering I
Techniques of three-dimensional (3-D) modeling utilizing industry standard software. Includes the creation and modification of 3-D geometric shapes, use of a variety of rendering techniques, camera, light sources, texture, and surface mapping.  Lab required.  Prerequisite/Concurrent enrollment: ARTC 1325.  3 credit hours.  (W)


ARTV   1351  Digital Video
Producing and editing video and sound for multimedia or web productions. Emphasizes capture, editing, and outputting of video using a digital video workstation.  Lab required. 3 credit hours.  (W)


ARTV  1371  Storyboard and Concept Development
Storyboarding for film, video and animation. Visual concept development for linear and interactive media. Lab required. 3 credit hours. (W)


ARTV  2301  2-D Animation I
Skill Development in the use of software to develop storyboards and two-dimensional animation including creating, importing, and sequencing media elements to create multimedia presentations. Emphasis on conceptualization, creativity, and visual aesthetics. Lab required. Prerequisite: ARTV 1303. 3 credit hours. (W)


ARTV  2320  Team Program Production I
Students assume roles in a production team using techniques and equipment to create short-form production(s). Lab required. Prerequisites: FLMC 2334 and FLMC 2336. 3 credit hours. (W)


ARTV  2335  Portfolio Development for Animation
A course in the development of a professional portfolio to showcase the student's skills in animation. Includes self-promotion, resumes, portfolio distribution, and interview techniques. Lab required. Prerequisite: Consent of Associate Dean/Director. 3 credit hours. (W)


ARTV  2345  3-D Modeling and Rendering II
A studio course focused on advanced 3-D modeling and rendering techniques using industry standard software, modeling techniques, camera settings, lighting, and surfacing to develop detailed environments.  Lab required.  Prerequisite: ARTV 1345. 3 credit hours. (W)


ARTV  2351  3-D Animation II
Advanced level 3-D course utilizing animation tools and techniques used to develop movement.  Emphasis on advanced animation techniques.  Lab required.  Prerequisite: ARTV 1341.  3 credit hours.  (W)


ARTV  2371  Advanced Skill Development for Animation and Games
An upper level course in the development of concepts and execution of assets for 2D/3D animation and games.  The student's incoming skill level and abilities are reviewed and areas of improvement are targeted.  Includes the integration of aesthetic and technical skills as introduced in various lower level courses.  Lab required.  Prerequisite: GAME 2325, or consent of Associate Dean/Director.  3 credit hours.  (W)